Role Play As a Means of Shaping the Social And Cultural Competence of Students-Economists in the Technical University



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Abstract

This paper describes the theoretical and practical components of formation of cross-cultural competence for students-economists by using a role-playing game. There are conditions that ensure the maximum efficiency of this kind of student's speech activity. Analysis of the procedural part of the linguistic interactions in role-playing games are provided. The characteristic of language material taking into account features of foreign language teaching in the conditions of technical university is given.

About the authors

M L Bagramyants

MSTU MAMI

к.пс.н., доц.+7-495-223-05-23 доб. 13-80; МГТУ «МАМИ»; MSTU MAMI

N L Bagramyants

University Of Russian Academy of Education

к.филол.н., доц; УРАО; University Of Russian Academy of Education

References

  1. Гусева А.В. Проблема оценки уровня сформированности социокультурной компетенции у студентов неязыковых вузов //Вестник МГЛУ. Вып.477. М., 2003. С. 59 - 68.
  2. Общеевропейские компетенции владения иностранным языком: Изучение преподавание, оценка. - Страсбург: Cambridge University Press, 2001. - 256 с.
  3. Шевченко Н.И., Максимова Л.Н. Социокультурный аспект многоуровневого обучения иностранному языку в неязыковом вузе //Вестник МГЛУ. Вып.477. М., 2003. С.48-59.
  4. Cotton D., Falvey D., Kent S. Market Leader // Intermediate Business English. Pearson Education Limited, 2002.

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Copyright (c) 2009 Bagramyants M.L., Bagramyants N.L.

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